Heretics

Heretics are siphoner witches who have been turned by vampires. Although they will obtain most characteristics of a vampire, they will maintain their ability to cast spells and enter places like the witch haven and Solaris cemetery. Below are the abilities and weaknesses of a heretic:


 * Magic- Being witch hybrids, heretics can type spells into the chat and click on targets to achieve various effects. They can inflict brain aneurysms and telekinetically push other plays using the keybinds H and C, respectively.
 * Blood- Vampires must keep their thirst stat above 0 by feeding on non-vampires or drinking from blood bags or the specialty drink. Failure to do so will result in dessication, along with ingesting Irenial.
 * Siphoning- Heretics retain their siphoning abilities, and can also self-siphon, draining their energy stat in exchange for magic.
 * Day Walking- Heretics will not burn in the sun and cannot be gifted a daylight ring.
 * Speed- Heretics will run faster than mortals, witches, and werewolves, and will emit a hissing noise if the shift key is pressed.
 * Strength- Being vampire hybrids, heretics are capable of snapping the necks of other characters. Punches from a vampire deal more damage and knock back the target.
 * Vervain- Heretics will burn when holding vervain, ingesting it, or being attacked with a vervain draft or grenade. However, consuming vervain will render them invulnerable to an original vampire's compulsion/ feeding.
 * Stakes- Being attacked by a wooden stake will result in instant death for a heretic.

Gamepass Heretics

Beau, Mary Louise, Nora Hildegard, Valerie Tulle, Oscar, and Malcolm are heretics that can be bought from The Vampire Legacies' shop. They have greater stats compared to siphoners turned in-game, and can cast Delfan Eoten Cor and Strangulo Ventus, a spell that telekinetically chokes the target.